Awesome game. One thing I would like to bring up, not necessarily as a criticism but one thing I noticed: When I opened the game for the first time, I played the first level, but after that I unconsciously chose the level to the RIGHT of me. I thought it was level 2. I didn't know it was level 3 until I left the level. Might be due to how we typically 'read' from left to right.
EDIT: Just cleared stage 7, what a blast! And the unlocked costume too? Cute!!
I know this is a game jam game so what you have here is already excellent, but if there was anything I would add to the game if I wanted to expand upon it: - I noticed there already is coyote time but if you extended it MORE like how Wings of Vi is designed, that might be pretty interesting. So not exactly a double-jump, cause you still want every jump to be a commitment and you don't want the game to be too easy, but now players can clutch themselves back onstage easier. - being actionable 0.2-0.3s after getting knocked back, so although you took considerable knockback, there's still a slim chance of making it back to the platform, like it was Smash (this would only make sense to implement if you had the infinite coyote time jump or a double-jump though) - potential unlockables for the player could be extending the broom hitbox, double-jump, making the ground-pound have a hitbox & shockwave
Just thoughts of mine on what one could do to put even more depth into this cute game. Thanks for making such a short-n-sweet experience!
Love this little game, reminds me of those ice stages from Crash Bash. I will say the game is fairly brutal lol, but still had a blast playing it. Great job lads!
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Awesome game. One thing I would like to bring up, not necessarily as a criticism but one thing I noticed:
When I opened the game for the first time, I played the first level, but after that I unconsciously chose the level to the RIGHT of me. I thought it was level 2. I didn't know it was level 3 until I left the level. Might be due to how we typically 'read' from left to right.
EDIT:
Just cleared stage 7, what a blast! And the unlocked costume too? Cute!!
I know this is a game jam game so what you have here is already excellent, but if there was anything I would add to the game if I wanted to expand upon it:
- I noticed there already is coyote time but if you extended it MORE like how Wings of Vi is designed, that might be pretty interesting. So not exactly a double-jump, cause you still want every jump to be a commitment and you don't want the game to be too easy, but now players can clutch themselves back onstage easier.
- being actionable 0.2-0.3s after getting knocked back, so although you took considerable knockback, there's still a slim chance of making it back to the platform, like it was Smash (this would only make sense to implement if you had the infinite coyote time jump or a double-jump though)
- potential unlockables for the player could be extending the broom hitbox, double-jump, making the ground-pound have a hitbox & shockwave
Just thoughts of mine on what one could do to put even more depth into this cute game. Thanks for making such a short-n-sweet experience!
Interesting perspective! Thanks for the read.
I am really bad at it but i had fun, thanks for making and sharing
Okay so, I give credit for the game being so challenging, since it's supposed to be
Also liked the different stuff they give you each level, like giving you a new challenge or problem to do instead of the same thing
I really enjoyed it, overall really great being a difficult yet really fun game :D
Poeple playing this game like: "I can't believe i beat level 6 only on my 9475937343945394th try!"
i managed to beat level 7...
i'm still deciding on whether or not it was worth it.
I mean you're officially a pro gamer now so
facts
this game is an osha violation
Love this little game, reminds me of those ice stages from Crash Bash. I will say the game is fairly brutal lol, but still had a blast playing it. Great job lads!
the start button is not working :/
Its so hard but really fun to play
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Wow! Thanks for playing! 😁