'The Orchid's Edge' is a third-person Combat Action platformer where you play as Willow, a Dryad Spirit Reaper who defends the souls of the forest from being harvested by a kind of mechanical invader known as the Clunkers. Using her scythe The Wild Orchid, she protects the cycle of life and death in the forest.

Will you save the souls, or will you fail?


Controls: 

JUMP (Space, A)

ATTACK (Left Mouse, X)

DODGE (Right Mouse, B)

LOCK-ON (Middle Mouse, Right Stick Click) [Note: You can switch targets by scrolling the wheel, or by flicking the stick to the left or right]



The Standalone version is the definitive version due to graphical issues, but the Web Version should be fine as well.


UPDATE: Just uploaded a new version of the game that mentions the lock-on mechanic. Sorry about that!

"They'll regret ever having come here."




The Clunkers. Where did they come from?

Graphics/ Programming -  @Cornf_Blue

Music/ Sound Design.  - @CFY98


Note: Collect 50 Plant Souls and win! There are more than 50 in the game world, so don't worry about missing a couple.



Thank you!



StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.6 out of 5 stars
(110 total ratings)
AuthorCornflowerBlue
GenreAction
Made withUnity
Tags3D, 3D Platformer, Female Protagonist, Ludum Dare 52, Short, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller
LinksLudum Dare

Download

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Click download now to get access to the following files:

Version2 _ TOE_WindowsBuild.zip 32 MB

Comments

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Viewing most recent comments 1 to 40 of 67 · Next page · Last page

Very cute aesthetic, really digging it!

(2 edits)

Cute! This game has a lot of potential but the WebGL build is a bit uncomfortable to play, when I click it highlights the whole game and makes it blue, and the camera seems to be drifting slightly if I don’t move my mouse which made me really dizzy. The aesthetic is really cute, reminds me of Celeste 64! The vertical momentum preservation was really fun.

How do you pick up the heart flowers?

Whack them with your weapon

I love this game , it looks so cute and enjoyable but when i fall of the world the game just spawns me at the start maybe you should add a checkpoint or something like that,have a nice day!

Funnily enough, I can't "click start." I (keyboard user) tried all of the buttons mentioned in the description, but I never progressed to the game.

You have to press enter, it should really clarify

good game

Show post...

Hey ALF, I’m working on a unique 3d tower defense game called Grandmother Defence. it’s a third person but with hidden objects mechanics. Would love to see your take on it! and It’s up on itch.io here https://ahmednaboot.itch.io/grandmother-defence BTW, it has a 100% high score system — would be epic to see how close you can get! 👀 If you play it, totally drop your score — I dare you to hit 100 😎

hay

thank you i will give it a look !

por favor faça algum tipo de parry pro coringa

(+1)

this game have a much potential!!!

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For a demo it shows potential, I did try playing with a mouse and keyboard which is clearly not intended, I imagine it would be a lot smoother with a controller, apart from that, if I could make a suggestion, add a shop where the player can buy upgrades, maybe with those blue tear crystal things, right now their only purpose is to collect them to win the level.

(+1)

Excellent action platformer game, much above my expectations.
Show post...

Hey Gamesalott, I’ve loved seeing you play this game, I’m working on a unique 3d tower defense game called Grandmother Defence. it’s a third person but with hidden objects mechanics. Would love to see your take on it! It’s up on itch.io here https://ahmednaboot.itch.io/grandmother-defence

(+1)

Nicely done platformer. I would consider delete joystick keys if player plays at PC. Its not necessery showing buttons from joystick at all.
Also when player fall of from the clif/platform i would consider to take dame to player and gives him better spawn, starting from beggining is anyoing.

But the sounds are greate, graphic is coasy. Keep it up i knida like it.

(+1)

if you get hit in the air, you get back your dash

(+1)

but not collision 

(1 edit) (+1)

... it can de load everything 

(1 edit) (+1)

camera clips through the walls

(+1)(-6)

He⁠y⁠ e⁠ve⁠ryo⁠ne🔞 I⁠’d⁠ lov⁠e⁠ your⁠ f⁠eed⁠b⁠ack on⁠ th⁠e⁠ g⁠a⁠m⁠e i⁠n⁠ my⁠ p⁠r⁠ofile🍓

(+2)

Really cool game!

(+2)

I really had fun with the game it's a great game really with some weird happenings here and there but that doesn't really matter would love to see it become something bigger 

Show post...

Hey Rawriour, I’ve loved seeing you play this game, I’m working on a unique 3d tower defense game called Grandmother Defence. it’s a third person but with hidden objects mechanics. Would love to see your take on it! It’s up on itch.io here https://ahmednaboot.itch.io/grandmother-defence

(+3)

Well that was cute and fun! I love seeing more combat platformers in the world and this was definitely a basic one but the aesthetic is adorable.

Keep up the good work, lads! Cornflower, I'm very eager to see more of 'Lightspeed Lina'.

(+2)

Amazing base here to build off of if you wanted to expand this concept further!!!! There's only a few things I think need tweaking gameplay-wise:

1) When you dash there's wayyyy too long of a delay on your next accepted input. If you are fighting two wizard guys and get hit after an air dash, you get stun-locked until you die because you can't do any other inputs after your dash; you float there for a REALLY long time.

2) Similarly, there's too long of a delay after an attack before you can move again.

3) Camera movement is extremely sensitive. Which might be okay for some people, but a slider to control that would be huge.

Defo not intentional, but you can deal with the attack delay, and possibly dash delay, by spamming jump and attack, cancelling the animation.

(+1)

Bug report: The game has a mechanic where when you attack, you stay in the air for a while until your attack ends, but jumping cancels the attack animation, allowing you to walk freely through the air.

(+1)

please make this a full game!!! i love the character designs and level layout! the only few problems i have is that the heart plants don't heal much and the camera sensitivity is too high. I suggest that you make the dodge not come to a complete stop in the air and add a sprint button to add more movement tech.

(+2)

thanks for the comments guys, it’s pretty cool this entry still gets played even after all this time. 👋 

Show post...

He⁠llo🥰 I’d⁠ re⁠a⁠l⁠l⁠y⁠ a⁠p⁠prec⁠ia⁠t⁠e yo⁠ur feedb⁠ac⁠k⁠ on th⁠e⁠ ga⁠m⁠e⁠ I⁠ sh⁠a⁠r⁠ed i⁠n my⁠ p⁠ro⁠fi⁠le🥰

(+2)

sybau

(+2)

I liked the graphics, but the camera sensitivity was a bit too much for me that I could only play for a bit before getting sick. 

(+1)

I liked it. I found it really aesthetically appealing.
The game includes Xbox controller plug-and-play, and that fine. But, I don't like how the plug-and-play structure can't keep to itself, and will bleed out into any controller, no matter how generic it is. If the game could be paired with JoyToKey, it could've become cleanly compatible with 400+ controllers.

(2 edits) (+2)

This is a neat game, it would feel a lot better without the long endlag on dashing though. I can understand it making sense in combat, but it feels bad in platforming, so maybe the endlag can only apply if you trigger the iframes or something?


It would also be nice if the game didn't immediately end when you collect enough points, maybe opening a goal or something. I wanted to finish exploring and collect everything.

(+1)

This, and the Respawn when you fall pitting you all the way back at the start. Aside from that, I LOVE IT!

Show post...

Hey Acamaeda, I’m working on a unique 3d tower defense game called Grandmother Defence. it’s a third person but with hidden objects mechanics. Would love to see your take on it! and It’s up on itch.io here https://ahmednaboot.itch.io/grandmother-defence BTW, it has a 100% high score system — would be epic to see how close you can get! 👀 If you play it, totally drop your score — I dare you to hit 100 😎

(+1)

Great start for a game. Love the art style.

Three months have passed, and it took me this long to know that dash gives you iFrames and holding space increases your jump power a little bit. This game will always have a special place in my heart, nothing could change that. If only this game received further development, though. Could we maybe get some lore or fun facts about Willow, the forest, and clunkers? :3

(1 edit)

*coughs* If that happens, I will explode for sure

I can't play your other works because I have skill issues, but definitely will try one day XD

After playing The Orchid's Edge for a while, I discovered a few interesting "features." Spamming space and clicking will reset your M1, and lock-on not only locks onto your target but also pulls you towards it when you click. This means you can fly or wall-climb using the lock-on feature. Finally, for some magical reason, you can activate kill aura for Willow, causing enemies near you to automatically take damage without needing to click. 

I love this game so much that whenever I'm feeling down, I play it to unwind.

(+1)

I'm glad you like it! There's definitely some dumb stuff you can do with the controller, the attack reset is the funniest one 😋

(+2)

Relly Fun

(+2)

good luck get all item

(+2)

Was very reminiscent of kingdom hearts while playing it. Especially with the ambient level music getting more intense during combat. Very fun and hit me right in the nostalgi

(+2)

I had fun with this game.

I also love the design of Willow

Keep up the great work.
(+1)

Thank you! 😀

(+1)

You're very welcome 😊👍🏽

(+3)

really cute, has great potential for a full game

(+3)

this game is good

(+3)

this game is amazing uupdate it and it could be a hit

(+2)

This is amazing! Character and camera movement both feel very good and it looks so pretty, very relaxing and fun game! I'm excited to see what else you'll make :)

(+2)

what key is start

(+3)

this isnt a joke please help us

(+1)

yes we need help

(+1)

Should just be the start button on an XBone controller or the enter key, although the default controller support-in engine can have issues with other kinds of controllers.

(+2)

Cool awesome game! AAA beware! The only suggestion I would make is changing the camera position further back. You can't tell where you are jumping. Check out Mario 64 when you jump forward there is a shadow as a guide

Viewing most recent comments 1 to 40 of 67 · Next page · Last page